DevLog

Behind the Scenes

How the films actually get made — human-led storytelling, enhanced by AI. The workflow, the compromises, the failed generations and the problems solved along the way.

First Podcast — Recorded on Holiday in Croatia

Alexander Howell · 18 September 2026

First Podcast — Recorded on Holiday in Croatia

I just recorded my first ever podcast while on holiday in Croatia. It is rough, it is real, and it will get edited when I get home. Be aware — this is my first one.

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The Cheapest GenAI Workflow That Still Looks Good

Alexander Howell · 11 September 2026

The Cheapest GenAI Workflow That Still Looks Good

The cheapest AI workflow is not finding the cheapest model. It is deciding where quality matters, doing volume work cheaply, and delaying expensive generation until the idea has earned it.

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Bordon Camp: Building 1952 in Blender

Alexander Howell · 6 September 2026

Bordon Camp: Building 1952 in Blender

Previs for the next project — the Great Beast Albion anime series. Bordon Camp, a major British Army training camp in Hampshire, 1952, built in Blender with Claude Fable 5.1 and MCP.

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Patreon Is Live (But Still Under Construction)

Alexander Howell · 5 September 2026

Patreon Is Live (But Still Under Construction)

The Patreon page is up. Things are still going to be light on detail while I keep building it — but the door is open.

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100 Visits — Thank You. Now Let's Make It 1,000.

Alexander Howell · 3 September 2026

100 Visits — Thank You. Now Let's Make It 1,000.

One hundred people have visited the new site. That might not sound like much — to a one-person studio, it means everything.

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Building a Local-First AI Filmmaking Pipeline

Alexander Howell · 31 August 2026

Building a Local-First AI Filmmaking Pipeline

Can I do the grunt work locally and save the expensive AI for the final shot? The experiment begins.

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Official Selections: Isekai no Meta Remastered Heads to Seven Festivals

Alexander Howell · 24 August 2026

Official Selections: Isekai no Meta Remastered Heads to Seven Festivals

Isekai no Meta: Remastered has been officially selected to appear at seven film festivals next year — and the full list is in.

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New Website, New Design

Alexander Howell · 22 August 2026

New Website, New Design

The Creative Bandit Studios site has been rebuilt from the ground up — a new home, a new look, and a showreel front and centre.

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From Isekai no Meta to Character Spotlight

Alexander Howell · 16 August 2026

From Isekai no Meta to Character Spotlight

The Isekai no Meta Theatrical Cut is complete, the Director's Cut is in progress, and Character Spotlight begins with Thea Dēmiourgos.

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Isekai no Meta: Remastered Untold Beginning

Alexander Howell · 7 June 2026

Isekai no Meta: Remastered Untold Beginning

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New Beginning

Alexander Howell · 21 September 2025

New Beginning

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“AI Anime Hero Reluctantly Returns… Again” DevLog

Alexander Howell · 11 April 2025

“AI Anime Hero Reluctantly Returns… Again” DevLog

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Creative Bandit's Digital Crew

Alexander Howell · 2 April 2025

Creative Bandit's Digital Crew

Come meet the digital crew of Creative Bandit Studios.

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